While Gone Home is simple in its mechanics and design, with really the only goal of the game being to explore a vacant house and interacting with various doors and objects, it is exemplary in its storytelling with an emotionally-involving narrative that is subtle, yet continually draws you in not from guided arrows or linear paths, but purely out of human curiosity – an incredibly difficult feat that Gone Home pulls off stunningly. As players are drawn into a night of exploring an empty house and uncovering its many mysteries and stories just waiting to be discovered, Gone Home is a love-letter to lost times and places that provides an incredibly unique and involving storytelling experience, with all of the heart and nostalgia of a return trip to home.Įven in the fluctuating landscape of indie games that aim to push boundaries and innovate, Gone Home holds a unique place in the evolving terms of storytelling in games – The Fullbright Company’s definition of Gone Home as “a story exploration video game” clearly solidifies this.
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Like any good art, its not going to reach everybody.
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The common age-old expression “home is where the heart is” proves to have significant meaning in the furnished hallways and filled cupboards of The Fullbright Company’s debut game, Gone Home. Gone Home isnt a typical game that you would include in the classroom it takes some creativity. 13 Video Games Like Gone Home Based on Genre Game: The Cost of Recovery The Cost of Recovery Game: Hitchhiker Hitchhiker.